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DD
Shields are poor in early Eras but get better with time and
Military Improvements. Humanity has access to both plasma
and energy shields. |
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Propulsion
systems are above average, and two useful Military Improvements
are available (Eras 6 and 9). |
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Astro-Navigation
is good. |
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ECM
is ordinary for DDs, much better for larger vessels. Military
Improvements from Eras 7 and 8 will help. |
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Offensive
Projectiles are varied and effective with a variety of Military
Improvements available. |
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Defensive
Projectiles are good and benefit from several Military Improvements. |
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Beam
Weapons are above average. SD weapons are excellent. Some
Military Improvements are available. |
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Military
Improvements are extensive; rate of fire, interception, penetration,
propulsion, deflection, evasion, ECM and Planet Attack can
be improved. |
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Colony
Improvements are extensive, improving a variety of factors. |
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SP
costs for Era jumps are fairly high. |
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Humanity
takes a neutral diplomatic stance which makes them receptive
to alliances as well as neutrality. Their average trade rating
makes diplomatic relationships rewarding. |
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Base
Rate of Fire is 45. Average. |