|
DD
Shields are poor in early Eras but get better with time and
Military Improvements. Humanity has access to both plasma
and energy shields. |
|
Propulsion
systems are above average, and two useful Military Improvements
are available (Eras 6 and 9). |
|
Astro-Navigation
is good. |
|
ECM
is ordinary for DDs, much better for larger vessels. Military
Improvements from Eras 7 and 8 will help. |
|
Offensive
Projectiles are varied and effective with a variety of Military
Improvements available. |
|
Defensive
Projectiles are good and benefit from several Military Improvements. |
|
Beam
Weapons are above average. SD weapons are excellent. Some
Military Improvements are available. |
|
Military
Improvements are extensive; rate of fire, interception, penetration,
propulsion, deflection, evasion, ECM and Planet Attack can
be improved. |
|
Colony
Improvements are extensive, improving a variety of factors. |
|
SP
costs for Era jumps are fairly high. |
|
Humanity
takes a neutral diplomatic stance which makes them receptive
to alliances as well as neutrality. Their average trade rating
makes diplomatic relationships rewarding. |
|
Base
Rate of Fire is 45. Average. |