This section of the site presents a series of articles on the various aspects of Strategic Studies Group games including strategies, mechanics, game replays and other general topics.
Whilst articles are sorted by the game they were written for, most are applicable to the other games in the series (ie An article for Battles in Normandy is generally applicable to other Decisive Battles games - Korsun Pocket, Battles In Italy).
Kharkov
An Introduction To Kharkov
This article gives an introduction to our Kharkov game and it's new features.
Written by - Gregor Whiley (SSG)
Battles In Italy
Axis Operations In Sicily
This article deals with strategies for the axis defence of Sicily.
Written by - Gregor Whiley (SSG)
Allied Operations In Sicily
This article deals with strategies for the allied landings on Sicily.
Written by - Gregor Whiley (SSG)
Battles In Normandy
Numbers of War
This article deals with some of the important numbers behind Battles in Normandy, explaining their relevance, and how you can profit from knowing about them.
Written by - Gregor Whiley (SSG)
Butlins Beach Holiday Fun
This is the third article covering the Allied landings in Normandy. This deals with all three British beaches.
Written by - Gregor Whiley (SSG)
Day Trip To Omaha
This is the second in series helping you with the tricky decisions that have to be made as the Allied player in the first turn of the Overlord scenario dealing with the landing at Omaha Beach.
Written by - Gregor Whiley (SSG)
Hitting The Beaches At Utah
This is the first in series helping you with the tricky decisions that have to be made as the Allied player in the first turn of the Overlord scenario. It represents the collective wisdom of the SSG testers, especially JSS and Pterrok. Other beaches will get their own guides in upcoming articles.
Written by - Gregor Whiley (SSG)
PBEM Profiles
Creating and sharing PBEM Profiles in Battles in Normandy
Written by - Robert Gjessing
Korsun Pocket
Supply Bottlenecks
The correct way to identify supply bottlenecks.
Written by - Robert Gjessing and Steve Ford (SSG)
The Ardennes Offensive
Historical and scenario notes of The Ardennes Offensive scenario, taken from the TAO 2.4.0 release.
Written by - Ian Trout (SSG)
Bullets and Supply
Ever wondered what those little 'bullets' on the unit display pop up is?
Written by - Robert Gjessing
Korsun Pocket Beginners Strategies
The beginners guide to strategy in Korsun Pocket
Written by - Gregor Whiley (SSG)
Cool New Features
Want a quick 'heads up' on the cool new features in Korsun Pocket?
Written by - Chris Merchant
Forming the Attack
Take a detailed look as Rob completes forumaltes a few assaults on the unsuspecting Allied units in the Adrennes.
Written by - Robert Gjessing
Military Blunders Part I
The devastating effects of not keeping your eye on the ball.
Written by - Robert Gjessing
I see Red, I see Red, I see Red
What does it mean when a units runs out of 'bullets' and goes 'into the red'.
Written by - Robert Gjessing
Artillery Explained
(Almost) Everything you ever wanted to know about Artillery
Written by - Robert Gjessing
Strongpoints, Detachments and Fortifications
How are Strongpoints different to those in TAO2? And what the heck is a fortification?
Written by - Robert Gjessing
General
Focus on - SSG Artist Steve Ford
We interview SSG Artist and Designer Steve Ford.
Robert Gjessing and Steve Ford (SSG)